Kaleidoscope Object-Oriented Design Specification

This document defines the evolving design of the Kaleidoscope JavaScript class used for GPU-accelerated, double-buffered rendering of kaleidoscopic visual effects.

Design Goals

Object Specification: Kaleidoscope

Constructor

new Kaleidoscope({
  canvas: HTMLCanvasElement,
  resolution: { width, height }
})

Properties

Methods

Private Helpers

Sample Usage

const kaleido = new Kaleidoscope({
  canvas: document.getElementById('display'),
  resolution: { width: 3840, height: 3840 }
});
kaleido.loadImageA('flower.png');
kaleido.setAngle(0.3);
kaleido.setSpherize(true);
kaleido.draw();

This public specification will evolve with implementation.