π€ This instructional tool teaches how to compute oversized square canvases to fit rectangular resolutions inside circles, ideal for kaleidoscopic effects. We will extend these square canvases into cubes containing spheres containing kaleidoscopes in TV screens.
This page is designed to help high school students and teachers understand how to mathematically determine the size of a square that:
Choose a resolution like 3840Γ2160
. This is your rectangle.
The diagonal of a rectangle is calculated using the Pythagorean theorem:
Diagonal = β(widthΒ² + heightΒ²)
Example:
width = 3840
height = 2160
Diagonal = β(3840Β² + 2160Β²) = β(14,745,600 + 4,665,600) = β19,411,200 β 4405.45
To ensure a symmetrical layout for visual effects, we round the diagonal up to the nearest even number.
Rounded = 4406
This becomes the dimension of a square that fits the circle perfectly β which fits your original rectangle.
Final Square = 4406Γ4406
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